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- AnimBrush (Anim Menu)
-
- An animbrush is a special kind of custom brush. It is actually a mini
- animation that you can position within a larger screen animation. This
- gives you the ability to create complex movements and effects by simply
- drawing with an animated brush. As you draw with an animbrush, it cycles
- through its individual frames. There are two ways to create an animbrush,
- using the `Metamorph` feature or by using the animbrush submenu functions:
-
-
- LOAD The "Load Animbrush" requester is displayed.
-
- When an animbrush created from a palette different than that of
- the current picture is loaded, the picture palette remains in
- place. The palette of the animbrush can be used by choosing the
- Palette -> `Use Brush Palette` option from the Color Menu.
-
- SAVE The "Save Animbrush" requester is displayed. This requester works
- like the "Save Picture" requester.
-
- SEE -> `Load Picture` for details on how to use the file requester.
-
- PICK UP This works like the Brush Selector tool. However, you will be
- cutting out an area from multiple frames. It is the movement
- within this area, over successive frames, that will define the
- action of the animbrush. You specify the area you want to cut
- out by dragging out a rectangle. The same conventions used for
- defining regular custom brushes apply; using the left button
- copies the defined area & the right button cuts out (& removes)
- the defined area. A requester will appear. This lets you specify
- the number of frames to cut the animbrush from, starting with
- the current frame.
-
- When painting with an animbrush, all of its frames are cycled
- through as you paint. Normally, this cycling occurs only on the
- current frame. Holding down any Alt key will cause the
- individual frames of the animbrush to be painted on successive
- animation frames. This is known as AnimPainting.
-
- DEMONSTRATION AVAILABLE -> `AnimBrush_PickUp.sdemo`
-
- SETTINGS Displays the Animbrush Settings requester:
-
- SEE -> `Animbrush.pic`
-
- DEMONSTRATION AVAILABLE -> `AnimBrush_Settings.sdemo`
-
- NUMBER OF CELS shows you the number of animbrush cels.
-
- DURATION the rate at which the animbrush cycles through
- its cels.
-
- CURRENT sets the starting brush cel used when painting.
-
- DIRECTION specifies forward, backward, or ping-pong flipping
- through the cels of the animbrush as you paint.
-
- 7 & 8 KEYS (along the top of the keyboard; not the Numeric
- Keypad) allow you to step forward and backward
- through the cels of the animbrush. Shift-7 steps
- to the first animbrush cel and Shift-8 steps to
- the last cel.
-
- USE Makes the last Animbrush "picked up" the current
- brush. This lets you use the last animbrush after
- having picked up a regular brush.
-
- FREE Gets rid of the animbrush and releases all memory
- associated with it.
-
-